Joel Whitehouse
2018-02-01 05:59:16 UTC
Would it be appropriate to use libsignal in a turn-base game app like
"words with friends?" The purpose would be to transport a player's
moves and chat messages.
Could such an integration piggy back on an existing signal installation
(e.g, both players would need Signal installed before they could play
the game?) Or would the game app need it's own instance of the signal
back end server?
Is there any prior art?
"words with friends?" The purpose would be to transport a player's
moves and chat messages.
Could such an integration piggy back on an existing signal installation
(e.g, both players would need Signal installed before they could play
the game?) Or would the game app need it's own instance of the signal
back end server?
Is there any prior art?